Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

Join Kaleb and Joe as they wrap up the #FinalFantasy XIV Television show, Dad of Light!

Direct download: UFF_DadofLight4_mixdown.mp3
Category:general -- posted at: 12:00am MST

Development


The game was released in Japan on January 29, 2009. The North American version was released on March 24, 2009, and the European version was released on March 27, 2009. The Australian version was released on April 2, 2009.
DS Orignal with a Wii Port
The game was revealed to the public at the 2008 Tokyo Game Show.


It uses a new engine created by Square Enix called the "Pollux Engine", which allows players to link up and adventure together in multiplayer mode regardless of which version of the game (Wii or Nintendo DS) they are playing.


The Wii version of the game contains a new trailer for Final Fantasy Crystal Chronicles: The Crystal Bearers.


Director(s) Mitsuru Kamiyama (Worked on Crystal Chronicles and Ring of Fates)

Producer(s) Kiyoko Maeda

Designer(s) Hiroyuki Saegusa

Artist(s) Yasuhisa Izumisawa

Writer(s) Hiroyuki Saegusa

Miwa Shoda

Composer(s) Kumi Tanioka (Worked on Previous Crystal Chronicle Games).

 


Story


Nameless Protagonist - game starts with a bad dream (Larkeicus) and then moves onto the hero's 16th Birthday ritual which requires him to kill some monsters. After which he's awarded a personal crystal from Sherlotta. Suddenly a village girl becomes sick with "Crystal Sickness" and he must find a cure for the disease.
This leads him to the library where Larkeicus agrees to find him a cure if he activates some statues on the top of some mountains. Which of course is an evil scheme by an evil man, which breaks the last remaining crystal and makes the Hero's village disappeared.
So now our hero finds out that through some big magic thing that the Villagers are all raising the hero because they were made immortal when they touched the crystal core or something.
So now we gotta pick up all the pieces to get the crystal back so that the village will return, and then we gotta defeated the bad guy, realizing that in order to truly defeat him, we gotta destroy the crystal, taking out the immortals with it, leaving only the memory of the immortal cat behind.


Gameplay
Plays just like Ring of Fates


Art Design
Looks like a DS game...


Music
The same composer as Ring of Fates

Questions


Legacy/Overall

Ranking

Direct download: UFF_FFCCEchoesofTime_mixdown.mp3
Category:general -- posted at: 9:20pm MST

Join Joe as he drives around Los Angeles and reviews two video game stores that he must visit in order to acquire his missing #FinalFantasyCrystalChronicles games. #FinalFantasy #FF

Direct download: UFF_Minisode_GameShopping_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe discuss the intricacies of the famous Wiiware title Final Fantasy Crystal Chronicles: My Life as a King. Join them as they dive deep into this games sprawling story, intriguing gameplay, heart wrenching soundtrack and beautiful visuals. Enjoy!

Direct download: UFF_FFCCMyLifeasaKing_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Joe brings his new series to life as we discuss everyone's favorite gaming companies 2003. Join us for trailer reactions, discussions of Drakengard's future into the Nier series, and please make sure you give us your reviews of Final Fantasy Crystal Chronicles: My Life as a King. Enjoy the episode!

Direct download: UFF_TYISE_2003_mixdown.mp3
Category:general -- posted at: 12:00am MST

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