Ultima Final Fantasy | The Ultimate Final Fantasy Podcast

This week, Schweiss and Joe come together to discuss parts V, VI, and VII of Final Fantasy XIII Episode Zero. Join them for their praises, bones to pick, and more. They also discuss their progress, or lack thereof, in Chocobo's Dungeon, and answer a great question about the state of Square Enix. Enjoy the episode!

Direct download: FinalFantasyEpisodeZeroPartFin_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week the UFF boys go over parts 2-4 of the little-talked-about #finalfantasyXIII story "Episode 0"!

Read along here:


Or listen to it here:



Direct download: UFF_FFXIIIEpisode0Parts2_3_4_mixdown.mp3
Category:general -- posted at: 11:35pm MST

This week the UFF boys go over the first part of the little-talked-about #finalfantasyXIII story "Episode 0"!

Read along here:


Or listen to it here:



Direct download: UFF_FF13Ep0_Encounters_mixdown.mp3
Category:general -- posted at: 4:22am MST

This week on UFF, Kaleb and Joe accidentally go out of order in their reviews and play a game that is not *technically* a Final Fantasy game. Oh well, it was fun anyway. Enjoy the review of Chocobo Tales!

Direct download: UFF_ChocoboTales_mixdown.mp3
Category:general -- posted at: 12:00am MST

Kaleb and Joe join with their new friend Simon to talk about his journey through the Final Fantasy games!

Direct download: UFF_Saimer_mixdown.mp3
Category:general -- posted at: 2:06am MST

This week the Ultimate #FinalFantasy Podcast reviews the classic Gameboy Spinoff Final Fantasy Adventure! Also known as Sword of Mana, also known as Adventures of Mana, and also also known as Mystic Quest in Europe... Basically, they can't decide on a title.

Direct download: UFF_FFadventure_mixdown.mp3
Category:general -- posted at: 4:15am MST

This week, Kaleb and Joe dive into the Final Fantasy XI Comic, Adventure Log! Also, tons of news, and a listener's #Finalfantasy story! Enjoy!

Direct download: UFF_Adventure_Log_mixdown.mp3
Category:general -- posted at: 5:21pm MST

This week, Kaleb and Joe tackle the final Crystal Chronicle game, The Crystal Bearers! Enjoy as Schweiss rips the gameplay a new one and Joe defends the story.

Direct download: UFF_CrystalBearers_mixdown.mp3
Category:general -- posted at: 12:57am MST

My Life as a Darklord


Director(s) Hiroyuki Kaneko
Producer(s) Takamasa Shiba
Hiroaki Iwano
Designer(s) Hiroyuki Kaneko
Artist(s) Yasuhisa Izumisawa
Writer(s) Motomu Toriyama
Sachie Hirano
Composer(s) Kumi Tanioka
Series Final Fantasy
Platform(s) WiiWare
JP: June 30, 2009[2]
PAL: July 17, 2009[1]
NA: July 20, 2009[3]


announced on March 25th, 2009


A demo version was released for download for free on the Wii Shop channel for a short time in early 2010.



The story is set after the events of My Life as a King and is about the daughter of the Darklord, who after her 16th Birthday becomes a Darklord herself and decides to start a war again, trying to defeat all the do-gooders who attack her floating castle, which she takes from town to town, igniting war.


Anyway, she has a bunch of Tonberry servants that are tasked with finding famous heroes for her to destroy, but her biggest lead, a group the Tonberries called “The Striped Brigands”, turns out not to have any treasure.


Next, they find an Adventurer who turns out to be Princess Fiona of Alfitaria, who wants Mira to create peace between Monsters and all the races.


There’s some drama with Tonberry betraying her and conspiring with the Stiltzkin Moogle (who has been in a bunch of the crystal Chronicle games), but after a brief meeting with The Darklord, and after defeating the King of Paterak, she suddenly decides to reveal her plans for peace between humans and monsters.



Literal Tower defence



Monster types

5 Chapters plus DLCs



Direct download: UFF_Darklord_mixdown.mp3
Category:general -- posted at: 12:23pm MST

Join Kaleb and Joe as they wrap up the #FinalFantasy XIV Television show, Dad of Light!

Direct download: UFF_DadofLight4_mixdown.mp3
Category:general -- posted at: 12:00am MST


The game was released in Japan on January 29, 2009. The North American version was released on March 24, 2009, and the European version was released on March 27, 2009. The Australian version was released on April 2, 2009.
DS Orignal with a Wii Port
The game was revealed to the public at the 2008 Tokyo Game Show.

It uses a new engine created by Square Enix called the "Pollux Engine", which allows players to link up and adventure together in multiplayer mode regardless of which version of the game (Wii or Nintendo DS) they are playing.

The Wii version of the game contains a new trailer for Final Fantasy Crystal Chronicles: The Crystal Bearers.

Director(s) Mitsuru Kamiyama (Worked on Crystal Chronicles and Ring of Fates)

Producer(s) Kiyoko Maeda

Designer(s) Hiroyuki Saegusa

Artist(s) Yasuhisa Izumisawa

Writer(s) Hiroyuki Saegusa

Miwa Shoda

Composer(s) Kumi Tanioka (Worked on Previous Crystal Chronicle Games).



Nameless Protagonist - game starts with a bad dream (Larkeicus) and then moves onto the hero's 16th Birthday ritual which requires him to kill some monsters. After which he's awarded a personal crystal from Sherlotta. Suddenly a village girl becomes sick with "Crystal Sickness" and he must find a cure for the disease.
This leads him to the library where Larkeicus agrees to find him a cure if he activates some statues on the top of some mountains. Which of course is an evil scheme by an evil man, which breaks the last remaining crystal and makes the Hero's village disappeared.
So now our hero finds out that through some big magic thing that the Villagers are all raising the hero because they were made immortal when they touched the crystal core or something.
So now we gotta pick up all the pieces to get the crystal back so that the village will return, and then we gotta defeated the bad guy, realizing that in order to truly defeat him, we gotta destroy the crystal, taking out the immortals with it, leaving only the memory of the immortal cat behind.

Plays just like Ring of Fates

Art Design
Looks like a DS game...

The same composer as Ring of Fates




Direct download: UFF_FFCCEchoesofTime_mixdown.mp3
Category:general -- posted at: 9:20pm MST

Join Joe as he drives around Los Angeles and reviews two video game stores that he must visit in order to acquire his missing #FinalFantasyCrystalChronicles games. #FinalFantasy #FF

Direct download: UFF_Minisode_GameShopping_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe discuss the intricacies of the famous Wiiware title Final Fantasy Crystal Chronicles: My Life as a King. Join them as they dive deep into this games sprawling story, intriguing gameplay, heart wrenching soundtrack and beautiful visuals. Enjoy!

Direct download: UFF_FFCCMyLifeasaKing_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Joe brings his new series to life as we discuss everyone's favorite gaming companies 2003. Join us for trailer reactions, discussions of Drakengard's future into the Nier series, and please make sure you give us your reviews of Final Fantasy Crystal Chronicles: My Life as a King. Enjoy the episode!

Direct download: UFF_TYISE_2003_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Joe and Kaleb embark on a mission to rank the first Distant Worlds album. Join them as they reminisce about Distant Worlds concerts of old, while also comparing and contrasting the first album with the original songs from the Final Fantasy series. Enjoy the episode!

Direct download: UFF_DistantWorldsI_mixdown.mp3
Category:general -- posted at: 7:59pm MST

This week, Joe and Kaleb discuss the final years of Square and Enix, and react to the new Final Fantasy Trailers coming out of the Tokyo game show!

Direct download: UFF_Histoy_XI_Startofsomethingnew_mixdown.mp3
Category:general -- posted at: 9:59pm MST

This week, Joe and Schweiss review the fifth and sixth episode of Daddy of Light, the Netflix original. Join us for some epic news regarding the series returning to Nintendo and XBox, while we also dive into the episodes at hand. Enjoy!

Direct download: UFF_DaddyofLight_Ep5-6_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Schweiss and Joe scrape off a month of rust by bringing you the most, and least, up to date news on the Final Fantasy series, while also talking about Joe's recently filmed full length feature The 13th Cross. They then devolve into more film talk, naturally. Enjoy!

Direct download: UFF_CatchupwithMovies_mixdown.mp3
Category:general -- posted at: 5:24am MST

This week, we get yet another guest episode with Greg Troyan and Steve Smith from the Nashville band Lipstick. Enjoy as Greg shows off his Final Fantasy phallus to prove that he's ready to review this addition to Final Fantasy II. Enjoy as they recount their experience through this add-on that Joe and Schweiss will most likely never touch. Enjoy!

Direct download: UFF_FFIISoulOfRebirth_mixdown.mp3
Category:general -- posted at: 9:37am MST

This week, or perhaps many weeks ago, the guys joined forces with The Lipstick Panel once again to discuss/rank the Final Fantasy II OST. Join us for all the laughs, disagreements, and downright flagrantly incorrect opinions. 

Direct download: FFII_Sountrack_Lipstick_Panel_mixdown.mp3
Category:general -- posted at: 2:11pm MST

This week, Joe, Schweiss, and the Lipstick Panel join forces to rank the Final Fantasy I soundtrack. Join for all the upsets, laughs, and overall good time as these guys go head to head.

Direct download: Lipstick_Panel_FF1_Episode_mixdown.mp3
Category:general -- posted at: 12:32am MST

This week, Schweiss and Joe dive into their experience playing the single player campaign for Final Fantasy Crystal Chronicles: Ring of Fates. Enjoy as they attempt to recount the story, talk about the vastly different gameplay, touch on music, design, and much more. Enjoy the episode, and look forward to the next entry in the Ultimate....Final Fantasy podcast.

Direct download: UFF_CrystalChronicles_RingofFates_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe discuss sparkly vampires, Dad of Light, a lack of Final Fantasy playing and much more. Enjoy the episode!

Direct download: UFF_DaddyofLight3and4_mixdown.mp3
Category:general -- posted at: 12:51am MST

This week, Joe and Kaleb invite Fun to Mop on to talk all things Final Fantasy. They discuss KupoCon, FF games, and even Kingsglaive. Enjoy all of the trips down memory lane, and another game of Stump the Host.

Direct download: UFF_Funtomop_mixdown.mp3
Category:general -- posted at: 12:00am MST

In lieu of reading the atrociously received Final Fantasy X-2.5 novella, Schweiss and Joe have decided to begin their descent into their first, but definitely not last, set of Dad of Light episodes. Enjoy the discussion about the main characters and their relationships, as well as the criticisms about the show.

Direct download: UFF_DadofLightPart1_mixdown.mp3
Category:general -- posted at: 12:00am MST

mUFF is back with another Mobile review. King's Knight was originally it's own game on the NES. But it for some reason this remake needed to be a spin-off to FF15. As of this review the servers are shut down and you can no longer play this. Like Auto-Battler in games?  

Direct download: Kings_Knight.mp3
Category:general -- posted at: 2:30am MST

This week, Joe and Schweiss review the long anticipated, and long awaited, Final Fantasy: Crystal Chronicles. Join them as they recount their experiences with the game's story, gameplay, graphics, soundtrack, and legacy. Enjoy the grind, and look forward to our next episode!

Direct download: UFF_CrystalChronicles_mixdown2.mp3
Category:general -- posted at: 4:27pm MST

Everyone knows that when you really wanna delve into Final Fantasy, you gotta start the conversation with some Metallica talk.

Direct download: UFF_Final_Fantallica_mixdown.mp3
Category:general -- posted at: 12:50pm MST

This week, Kaleb and Joe go all out on a crusade to find the absolute best voice actors for the eventual Final Fantasy VIII remake/film adaptation. Join them for all the fun draws, a couple questions, and a few heartfelt reviews. Enjoy, and make sure you get your Crystal Chronicles reviews/questions in!

Direct download: UFFFFVIIIVoiceCast_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Joe and Schweiss gather to discuss their favorite universes within the long running Final Fantasy series. They pit each piece of media up against a harsh three number grading system and average them all out among their respective microverses to discover the ultimate... Final Fantasy microverse. Enjoy!

Direct download: UFF_MicroverseRankings_mixdown.mp3
Category:general -- posted at: 12:00am MST

The mUFF crew is back with the long awaited review of Final Fantasy Dimensions 2. Listen to find out if this is worth your time, or just another mobile title. Ragdoll Models & Multiple Arc Plots aside, Krin & Metunnica are doing well, but Jacob is in "The Sunken Place" from the pain and wasted time; plus he can't form proper sentences anymore.


P.S.  Be sure to get your pizza at Bham-a-hut

Direct download: Final_Fantasy_Dimensions_2.mp3
Category:general -- posted at: 2:34am MST

This week, Schweiss and Joe assemble to discuss the 2015 Final Fantasy Type-0 HD remaster for the PlayStation 4. Join them as they compare the game to the rest of the Fabula series, while deep diving into its own pro's and cons. They discuss the game's music, design, and overall view in the zeitgeist, and of course, rank it against it's fellow Crystallis games. Enjoy the episode!

Direct download: UFF_Type0_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe discuss the planned, and pulled, Final Fantasy Fortress. They review the available information on the project, and discuss possible reasoning behind the funding issues for the now defunct Grin studios. They also go off the deep end involving film, as usual, and answer a question or two. Make sure you get your type 0 questions and reviews in before next week!

Direct download: UFF_FFFortress_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Schweiss and Joe continue their discussion of Vagrant Story. Enjoy their tales from the final boss fight, discussion on music, the look of the game, and finally, the Ivalice Alliance ranking. 

Direct download: UFF_VagrantStorypt2_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe have finally finished the epicly difficult Vagrant Story. Enjoy as they dive into the deep story and even deeper gameplay present within this 200 classic. Enjoy the episode!

Direct download: UFF_VagrantStory_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe assemble the ultimate Frankenstein's monster of a Final Fantasy game from the dismembered limbs of the previous entries in the series. They also complain about the post office, and tell their Vagrant Story failures for the week. Enjoy!

Direct download: UFF_PiecemealingFFgame_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, in light of underestimating the brutality of Vagrant Story, Joe and Schweiss tackle a bit of FFVII Remake news, slap a few hands, and read the first chapter of the Final Fantasy X-2 novel. Enjoy!


Read along here: http://ffx3chat.createaforum.com/general-discussion/~eternal-cost~-french-to-english-translation-47/

Direct download: UFF_10-2-5_Chapter1_mixdown.mp3
Category:general -- posted at: 11:10pm MST

This week, instead of reviewing Vagrant Story, the guys discuss the game breaking glitches that Joe encountered, talk news, and read a review or two. Enjoy the episode, and get your Vagrant Story questions in for next week!

Direct download: UFF_GlitchingVagrants_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Joe and Kaleb invite none other than our show/network artist on the show, Stolas for a very special Patreon episode. Join us as we embark on a trip down memory lane with our long time listener, who becomes the second person to pit Schweiss and Joe against each other in a game of Stump the Hosts. Enjoy the episode, and of course, the grind.


Stolas' art website: https://www.jfraioliart.com/

Direct download: UFF_Stolas_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Joe and Schweiss finally close the book on Final Fantasy VII fore...well, until the remake comes out. Join them as they give their final thoughts surrounding the Lateral Biography: Turks - The Kids are Alright as written by Kazushige Nojima. Enjoy all the laughs, and enjoy the question segments to follow. Get ready for some Final Fantasy X-2.5 novella hype!

Direct download: UFF_Turks3_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Schweiss and Joe assemble to taste, compare, and contrast the beef/warrior of light flavor, the Shrimp/Lightning flavor, and the Chicken/Cloud flavor of Nissin Cup Noodles. They also build their ideal Final Fantasy theme park, and shoot the shit a bit. Enjoy!

Direct download: UFF_CupNoodle_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe dive UFF deep into Final Fantasy Tactics A2: Grimoire of the Rift. They discuss the games development, story, characters, quests, gameplay, music, and more. A couple of listener reviews are read as well, and more than a couple questions answered. Enjoy our latest review, and enjoy the grind!

Direct download: UFF___FF_Tactics_Advance_2_mixdown.mp3
Category:general -- posted at: 2:02am MST

This time, Kaleb and Joe assemble to discuss the semi-nothingness that occurs in the second section of Lateral Biography: TURKS -The Kids Are Alright, by Kazushige Nojima. They discuss their progress in the soon to be beaten game of Final Fantasy Tactics Advanced 2: Grimoire of the Rift, and dive into a couple of questions/reviews. Enjoy the grind, and make sure to send us your reviews/questions about Final Fantasy Tactics Advance 2: Grimoire of the Rift!


The Remix: https://www.youtube.com/watch?v=U9M4Y16iDTE1

Direct download: UFF_Turks_Part_2_mixdown.mp3
Category:general -- posted at: 12:00am MST

*Spoiler Heavy* The Mobile-UFF crew take on the 50 hour RPG. Is it worth the $15 spent on it? It is worthy of being called anything more than a Mobile title? Does being more of a traditional JRPG hurt or help it? Find out!

Direct download: Final_Fantasy_Dimensions_REVIEW.mp3
Category:general -- posted at: 3:42pm MST

While in the middle of reading the FF7 novel we didn't know about until a few weeks ago, Jason Poor stops by to save our butts and do his Patreon invite episode. It's a great chat, so we hope you enjoy the episode!

Direct download: UFF_Jason_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Schweiss and Joe assemble to review the recent Final Fantasy news, including four newly announced episodes for Final Fantasy XV. We then dive into our review of Part "one" of Lateral Biography: Turks -The Kids Are Alright-. Enjoy the grind, and please read along here: https://thelifestream.net/lifestream-projects/translations/31877/tls-pesents-lateral-biography-turks-the-kids-are-alright-part-1/

Direct download: UFF_turkskaap1_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week we have a Patreon invite, a podcaster himself, the amazing, the incredible, Hat!

Direct download: UFF_Hat_mixdown.mp3
Category:general -- posted at: 11:55pm MST

This week, Kaleb and Joe assemble to discuss the role of censorship throughout the Final Fantasy series. Join us for all the crazy changes to US versions of the games, and even some for Japanese audiences. We also read the best review given in a long time, and answer a couple of questions. Enjoy the episode!

Direct download: UFF_Censorship_mixdown.mp3
Category:general -- posted at: 12:00am MST

It was the best of times, it was the worst of times. It was the year of plenty, and it was the year of few. It was the year of Millions of Copies sold, and it was the year of Millions of Dollars in losses. It was 2001, and it was the year Square Co. began to die.


I couldn’t find when it was reported to happen, but at some point in the late 90s someone thought that the Final Fantasy brand was strong enough to warrant the creation of an expensive feature film. Instead of doing live-action, which worked for the hit Mortal Kombat films, Square decided that their Final Fantasy movie would utilize their life-like cutscenes they were known for. Not only would it be animated, but it would be an animated film more serious in tone than other animated features at the time, something targeted at teenage audiences. You would think they would learn a lesson from the Titan AE bomb, but no, they went ahead and spent 140 Million + dollars on creating the technology needed for the uncanny valley CGI tech they were pioneering.


To be fair, this is one of the few times where Final Fantasy was doing a FIRST of anything. FF has been a series that historically has improved on other creative ideas, like the gameplay elements from Dragon Quest, and the story elements from Star Wars, and put it’s own unique spin on it. Spirits Within, however, really was the first movie of its kind, taking the world of computer animation from the realm of Toy Story and stretching it to its breaking point, paving the way for future realistic-CGI films like Beowulf, Polar Express, and the relatively recent Jim Carrey starring Christmas Carol.


Let’s take a minute though, and think about $140 Million dollars going to this new project based on a video game. Titanic (the most expensive film of all time up to that point) cost $180, was written and Directed by the creator of the massively successful Terminator 2 and True Lies, starred named actors, and like the other blockbusters of the 90’s, was a pioneer in special effects technology. Spirits Within had a creative staff known for making video games, not movies, and although the voice talent certainly included some big-named stars, it’s not like you get to see any of their faces. I applaud them for taking the risk, unfortunately for all of us, they bet the future of the company on it.


You know what happens when the movie is released in July of 2001, but the crazy thing is that July of 2001 was also when Square Co. had it’s second-biggest gaming hit ever. July of 2001 was the month that Final Fantasy X came out in Japan.


Final Fantasy X was going to be Final Fantasy’s first foray onto the Playstation 2, as well as its first with voice-acting. With a budget of 32 Million Dollars, the game would sell over 8 million copies at the time, and would be a massive critical hit as well. In terms of sales (and I would say legacy), FF10 ranks just below FF7 in popularity. It was a beautiful game, and brought the series into the modern era of gaming, leaving its roots behind and steered the series into what it is today. But even FF10’s massive success wasn’t enough to make up for Square’s Spirits Within losses.


Hindsight is 20/20, but Square didn’t even have much of a line-up outside of those 2 products. The only other original Square-developed titles that year were All-Star Pro-Wrestling 2, and the Game Boy SAGA game called “Final Fantasy Legend” here in the states.


Guys, 2001 was when Square took a nosedive it would never recover for, which to me is a shame since FF10 was so damn successful. Spirits Within turned out to be the Heaven’s Gate of CGI animated features, despite getting some good reviews from critics.


Here’s an ironic quote for yuh: In an interview in October 2001, when asked "Are you ever worried that Square will become too heavily dependent on the Final Fantasy name?" Hironobu Sakaguchi (the man behind Spirits Within, not so much behind FF10) responded that "Avoiding that has actually been one of Square's goals for a long time. It is our aim to try and develop a few more major franchises for the company; that has always been on our minds."


The honest answer should’ve been: “Yes, that is a concern, but we did it anyway”.


Enix was nowhere near in as bad of shape as Square in 2001, although it also had some financial difficulties with the delay of “Dragon Warrior Monsters 2” and the flop that was the game “Endonesia”. Enix, unlike square, had spread around it’s investments in other publishing avenues, and Square had only 1 product that it was selling. Both companies were in talks for a merger, but at this point in late 2001, Enix decided it didn’t want to take on the sinking Square Co. ship just yet.


In November 2001, Square Co went into survival mode. The company would restructure and Square CEO Hisashi Suzuki was to be replaced by COO, Yoichi Wada. On top of that, Square went to Sony, who bought out 19% of the company to stabilize the creators of one of their flagship series.


This was by no means the end, Square was still kicking and would have some success in its remaining year and a half. Unfortunately, the repercussions of the failure of the Final Fantasy movie would continue to affect them until their untimely end…



Remix - https://www.youtube.com/watch?v=ssRM-psTUfc

Direct download: UFF_History_10_mixdown.mp3
Category:general -- posted at: 12:00am MST

Development -

Final Fantasy Tactics Advance is a tactical role playing game developed and published by Square Co for the Nintendo Advance. Released on February 14, 2003 in Japan and September 8, 2003 in the US. It was also released on the Wii-U Virtual Console on January 28, 2016 for Europe, and on March 30, 2016 for US and Japan, but you would have to be one of the thirteen people who had bought a Wii-U by that time. The game isn’t a direct sequel to Final Fantasy Tactics, which is something neither of us knew coming in. It does share several themes and gameplay traits, while bringing a few new ones to the table as well. The game’s development began when Square announced it’s publishing agreement with Nintendo. Advance was developed by recently acquired employees of Quest Corporation. You may recognize them from the famous Tactics Ogre series. The game was initially thought to be a port of Tactics, but features a completely separate storyline. Japan players received a radio drama that broadcast an expansion to the story on Japanese radio stations from January 2003 to late March 2003. The game was mainly scored by Hitoshi Sakimoto, Kaori Ohkoshi and Ayako Saso. You’ll remember Sakimoto from Final Fantasy XII, Tactics Ogre, and Vagrant Story; oh, and a little game called Revenant Wings. The game’s soundtrack was made purchasable on February 19, 2003, and features a whopping 74 tracks. Tactics Advance has sold more than one million copies between NA and Europe, and netted Square 22 million dollars by August 2006. The game received positive reviews, and has an 87.64 percent on Metacritic. It is hailed as one of the best games on the Gameboy Advance.


Setting/Story -

Final Fantasy Tactics Advance centers around four children, named Marche, Mewt, Ritz, and Doned, who live in a town called St. Ivalice. They are transported to a realm called Ivalice after discovering a magical tome. The story follows Marche as he navigates the dream world of his friends Ritz Malheur and Mewt Randell. Let me repeat that; You follow TWO PEOPLE’S BAD SUSHI DREAMS AT ONCE. Your little brother Doned is also here, and I always voiced him as Jimmy from South Park whenever he was on screen due to his wheelchair. Good times. Mewt is basically scarred from the death of his mother, and upon having a bad bit of curry from his local Indian Restaraunt, changes the world for his friends upon reading the aforementioned book. Ritz is a platinum blonde who absolutely hates being called blondy locks or whatever. Your younger brother is also a super large fan of Final Fantasy, which is super meta and something the game suffers for in my opinion. Fantasy Ivalice is a reincarnation of Mewt’s memories from a Final Fantasy game. Marche wakes up alone, and begins his quest for home posthaste. He eventually realizes that life is way better managing a war tribe known as Clan Centurion, but is still longing for home. Marche soon realizes that his entire town has been dragged into this new world which is dominated by adventuring clans and his buddy Mewt, who has somehow managed to become king. (His dream, but come on).  Mewt isn’t teased like he is in real life, Ritz isn’t an albino, Doned is still Jimmy/Timmy but he can walk, and Marche is a beast. Cid, Mewt’s Father, is the Judge Master of the region. Marche then sets out to destroy the crystals that bound this imaginary world together. These crystals are bound by summons called Totema, and feature unique battles to defeat. One of the final bosses, named Llednar Twem, is an actual manifestation of all of Mewt’s Negative Emotions, or Recessive Genes if you’re a fan of Metal Gear Solid. In the end, we find out that Mewt’s mother is really Li-Grim, which comes from the book they had read that later manifested itself as Mewt’s mother, Queen Remedi. Apparently there are a couple side plots, one including a foreign crime ring and another where Marche never leaves Ivalice and becomes the next in line for Judge Magister Cid’s sword.

Direct download: UFF_TacticsAdv_mixdown.mp3
Category:general -- posted at: 12:44am MST

This week, Kaleb and Joe bring on long time supporter/awesome guy Darth Jommu onto the show to talk Final Fantasy. Join us for a trip through the life of a Swede who played FFVIII without being able to read the text due to a language barrier, and of course, the ultimate showdown of wits with the stump the host segment. Enjoy!

Direct download: UFF__Joumumixdown.mp3
Category:general -- posted at: 12:00am MST

This week, Kaleb and Joe discuss their year in Final Fantasy, discuss the future, and dive into the best of for 2017. Join us for all the reminiscing, and the laughs. Also, get your iTunes reviews in for the Gameboy Advance and copy of Tactics Advance. Enjoy the Grind!

Direct download: UFF_2017Awards_mixdown.mp3
Category:general -- posted at: 12:00am MST

Welcome to 2018! Time to celebrate all the stuff we missed in the last part of 2017!

We also nominate for next week's annual UFF Podcast Awards, so get on Twitter and vote!

Direct download: UFF_NewsnNoms_mixdown.mp3
Category:general -- posted at: 12:00am MST

This week we do a Kingsglaive commentary, have a happy new year everyone!

Direct download: UFF_Kingsglaive_mixdown.mp3
Category:general -- posted at: 12:00am MST