Mon, 5 January 2015
Final Fantasy Explorers:
According to Siliconera, Japanese Amazon reviews on the new monster-hunter-like Final Fantasy game note that although people liked the game, most were expecting something MORE similar to Monster Hunter. Insead, there were many complaints that there was too much walking in the game, being compared to Final Fantasy XI. There has been talk of a patch to address these problems, but nothing has been confirmed as of yet.
Final Fantasy XIV:
The last patch of the current patch cycle for the game, before the release of Heavensward, patch 2.5 entitled “Before the Fall”, is not only an ominous title, but also a patch of epic proportions. This is what we know about the patch according to Square Enix:
“Part one of Before the Fall is scheduled for the mid to end of January with the release of patch 2.5, which contains myriad challenges for adventurers of every persuasion. The patch will include roughly two-thirds of the final main scenario quests, three new dungeons, and the conclusion of the Crystal Tower questline and the World of Darkness. The patch will also feature the adventures of Hildibrand─agent of enquiry, inspector extraordinaire─on his latest (and perhaps final?) investigation, a new battle against Odin, the Dark Divinity of legend, in Urth’s Fount, new gear for gatherers and crafters, numerous new recipes, and more. We have plenty planned to make this patch a befitting prelude to the end of the 2.X storyline.
There will be much to do in patch 2.5, and before we bombard you with more in part 2, we’ll be offering players a change of pace with patch 2.51, which focuses on the introduction of the Gold Saucer. It bears mentioning, however, that the establishment is known as the Manderville Gold Saucer in Eorzea. You’ll have to check it out for yourself to figure out where this moniker came from. Including chocobo racing, chocobo breeding, and the return of the FF card game Triple Triad, you can look forward to a fun and relaxing time in the Gold Saucer.
Part two of Before the Fall is scheduled for the end of March, closing the curtain on the story that brought about the rebirth of Eorzea. What trials and tribulations await the Warrior of Light? What drastic turn of events will grant passage to the reclusive nation of Ishgard? Only time will tell.”
Final Fantasy XV:
According to gameranx:
Final Fantasy 15 lead game designer Wan Hazmer shared some new details regarding the game in a panel named The History and Future of Final Fantasy. We'll pass over details mentioned before and discuss what they revealed here that's new.
Wan stressed the importance of camping periodically. Basically, camping is when you have an opportunity to power your self up, using food you can prepare using different ingredients. These effects gradually decrease in time, giving you incentive to camp again. Also an incentive to camp is experience. While you earn experience throughout the game, you can only 'cash in' that experience and level up at camp.
The game will now have a 60 minute day/night cycle. 40 minutes of that will be daytime, and 20 minutes night. The doubling of a day from 30 to 60 minutes implies there are some tasks that will take you a considerable amount of time to accomplish.
Final Fantasy XV:
As per the recent interview between Famitsu and Hajime Tabata:
They’re trying to make a more realistic feel to the games dimensions. They based the town we saw in the most recent trailer on the people and design of the Bahamas. We will be able to talk to NPC’s, and they will react accordingly to a prince in their presence. Boob jiggle for Cid used to be insane, but is being altered.
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FF10 - Someday The Dream Will End (Folk/Medieval Remix) by Exsanquis
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